Game Boy Pocket Color (Poco) mod parts, the modder community's go-to range for GBP-form-factor color-screen builds at ZedLabz.
Browse Poco-relevant collections
The Game Boy Pocket Color (Poco) is a community-driven mod that puts a color IPS screen into the slim Game Boy Pocket form factor, a niche but active scene focused on the cleanest color-handheld-in-Pocket-shell build. ZedLabz stocks the parts that fit the routine Poco flow: Natalie the Nerd designer shells, Game Boy Pocket housings, IPS kits, button refreshes and the small components that finish the build. Some Poco builds also use custom-printed and small-batch parts from the wider community that aren't part of this catalog.
Quick picks by build state
- If you're starting from a working Game Boy Pocket: a Natalie the Nerd shell plus an IPS kit appropriate to your chosen build path. The shell goes on the existing internals; the IPS kit replaces the original LCD.
- The everyday build: Natalie the Nerd shell, IPS kit, fresh A and B buttons and a battery cover swap, the mostly-stocked-parts build path.
- The pro choice: Poco-spec build using community-sourced parts where stocked items don't cover specific custom requirements. Plan for several evenings of work and a clear plan before opening the console.
Tracked worldwide delivery on every order.
Related collections
Game Boy Pocket Color (Poco). FAQs
What is a Game Boy Pocket Color (Poco)?
It's a community-built mod that combines the Game Boy Pocket form factor (slim, compact) with a color IPS screen. Nintendo never made a Pocket Color, so the Poco is purely a modder community project. Builds typically use a Natalie the Nerd or similar designer shell, a color IPS kit and varying combinations of original Game Boy Pocket internals or custom boards.
Is the Poco the same as a Game Boy Color?
No. The Game Boy Color (CGB-001) is Nintendo's official color Game Boy from 1998, taller, with a CGB-shape shell and a different button layout. The Game Boy Pocket Color (Poco) is a modern community mod that fits a color screen into the slim 1996 Game Boy Pocket (MGB-001) form factor. Different consoles, different shells, different parts.
How hard is a Poco build?
It depends on the build path. The simpler approach, designer shell on standard GBP internals plus a compatible IPS kit, is intermediate difficulty and an evening's project for someone with prior shell-and-IPS experience. Custom-board builds with non-standard parts are advanced. Community guides on the Poco build are worth reading before starting; first-time modders should pick a documented path.
Why build a Poco instead of a modded GBA SP?
The Poco appeals to modders who specifically want the slim Game Boy Pocket silhouette with a color screen. A modded GBA SP is a different shape (clamshell) with different mechanics and a different game library focus. Both are valid; the Poco scene is more about niche aesthetic and craft, the SP scene is more about a daily-driver retro handheld.







